Power, Game, Love and Life

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“If I can’t dance, it’s not my revolution” —Emma Goldman

      Power is always a relationship, and it is a force of change—the capacity to actualize potential. A relationship implies a difference, and this difference implies at minimum two parties with different set of elements.
      There is the One and there is the Other.

      The total capacity of power remains the same at any given moment of real creative potential (forces of production), but with a difference in its distribution among the parties which depends on the form of their relatedness with each other (relations of production).

      All the agents or components of a social process within a changing reality produce and reproduce their existence in a cyclical, or circuitous, manner. All the components reproduce themselves at every new moment of time within a total embedded circuit with others, without which it would cease to exist and upon which it depends on for its continued reproduction.

      In a Series circuit, which is structured by a sequential process of causal relationality between each component, power is distributed unevenly among each component. There is only one over-determining path that defines the circuit, and each component is absolutely dependent upon each other for their persistence because their necessary codependency is a condition for the current (exchange of power) to flow at all.

      In a Parallel circuit, which is structured as a simultaneous process of causal relationality between each component, power is distributed evenly among each component. There are a diversity of different paths or ways to complete the circuit, and each component is absolutely independent from each other for their persistence because their sole self-sufficiency is the only condition for the current to flow at all.

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      Between the two different circuits of power, the greatest application of productive capacity or the total ability to instantiate real change—the ability to actualize potential—is gained by composing the components in parallel. By encouraging the self-sufficiency of every component, rather than their co-dependence, there is a maximization of existing power, and this requires the even distribution of power across all components or units.

      In parallel, unlike in series, the difference between components is marked not by their access to the means of change (means of production) but from the current that flows (the wealth that they are capable of producing) through them by way of their inherent natural abilities.

      In parallel, unlike in series, the various different components with their own different capabilities are respected and valued in terms of their individual capacity to enhance the well-being of the total circuit, rather than being situated in a hierarchical-linear chain which distributes power unequally and reduces the potential use of all the component’s inherent natural abilities.

      The real totality is a complex configuration of different kinds of circuits which are not only always dynamically changing but changes itself: intelligent sociality is a circuitry which consciously changes itself! With the differentiation of labor and the unequal distribution of wealth, the given totality is dominated by a mode of power based on its unequal distribution. 

      The Game, or the revolutionary process, is about gaining as much power as possible—to maximize power—and since power is a measure of the ability to create change or actualize potential, power is an expression of creativity. Creativity is the currency which drives the total circuitry to more enhanced, harmonized (communised) forms of relationality—towards a mode of power based on mutual enhancement rather than domination.

Within Game, there is a difference between Sport and Dance.

      Sport is teleological, with a necessary end in sight. In the power relation, which is always constituted by different parties, there is a struggle for power. The predefined end determines the means. Increase of power is measured in positive and negative terms, in which One’s gain comes at the expense of the Other’s loss: it is a zero-sum (or relatively positive) game of competitive destruction. The Other remains different to the One who aims to reign supreme.

      Dance is non-teleological, without a necessary end in sight. In the power relation, there is a sharing or mutual enhancement of each other’s power. The means itself is the end. Power from this practice is immeasurable in positive and negative terms because One’s gain becomes a gain for the Other: it is an absolutely positive game of cooperative creation. The Other mirrors or compliments the One and as such they are the same while still being different, and so neither can be said to be superior to the other. 

      Life is the process of having experience. This is a process that aims for the expression of harmony or union between differences, because it is through the complimentary unity of differences that real change is produced and by way which the next moment of experience can be different from the last.

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      Life aims for novel experiences, and it is this very pursuit that gives life to life. In true novelty, every new moment is different from the last in a manner that is different from the difference between the last moment and its own antecedent moment. The difference in magnitude of intensity between intervals of real progress changes at an exponential rate.

      Change is associated with positive feeling because the feeling of every new moment is relative to the state of the situation of the previous moment. Even a generally comfortable rate of change that is not revolutionary change will make room for the subconscious propulsion by an inner desire to transcend boredom, which is the feeling of redundancy and as such registers as a negative feeling.  Yesterday’s good is Today’s bad—the good-enough of the past is the not-enough of the present.

      Positive feeling is emotion that creates motion, or e-motion, because it provides the energy or motivation to drive for change. A process which is e-motivated to strive for the increase of positive feeling also strives to persist by means of its search for positive feeling, and this process is called the life process. To be alive, to be a living process, is to strive for the good life, and it is by way of pure love that goodness comes to be. 

      Life which lives itself through playing the game of sport limits the capacity to enhance itself—to fully express itself as life. The imbalance of power depletes the total intensity of life for all participants or components of the total web of life.

      Life which lives itself through the play of dance opens up the capacity to enhance itself—to fully express itself as life. The balance and sharing of power increases the intensity of life for all participants.

      It is not enough to merely be alive, there must be the increase of intense life by enhancing each other’s living. This is best expressed by principles of conduct that are guided by the desire for real change, for real cooperation, for the highest expression of the Good. This requires a recognition of the Other as inherently valuable just as they are, in terms of their pursuit of life which animates or e-motivates their becoming, a pursuit that bears fruit through the power of solidarity. It requires a genuine sense of creativity and enjoyment of life, which is best facilitated when I am with you.

With the power of our love for each other,
we can dance into infinity and beyond.

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